Wei Zheng – Principal / Creative Director / VFX Supervisor – IMDB Page

Wei Zheng was trained as a production designer at Beijing Film Academy and has a strong background in traditional painting and drawing.  In 1998, Zheng made a successful transition into digital media while working at Industrial Light & Magic (ILM) as a Digital Matte Painter for Star Wars: Episode I – The Phantom Menace.  During his eight years at ILM, and subsequent four years at Digital Domain, Zheng worked with some of the entertainment industry’s most prolific filmmakers.

In 2008, Zheng was nominated for a Visual Effects Society Award for David Fincher's film, Zodiac, for "Outstanding Creative Environment in a Live Action Motion Picture."  In 2011, Zheng led a team of ten artists on David Fincher’s hit film, The Girl With the Dragon Tattoo.  Under Artemple's banner, Zheng worked as both a Visual Effects Designer and Co-VFX Supervisor for David Fincher's hit film, Gone Girl. Zheng was also the Visual Effects Designer on Warner Bros. film, Entourage.  Zheng recently collaborated with David Fincher again on his HBO series, Video Synchronicity, as Artemple's VFX Supervisor.  He's currently VFX supervising Artemple's work on the HBO series, Vinyl, which is being produced by Martin Scorsese and Mick Jagger.  

Zheng's other feature credits include Argo, The Curious Case of Benjamin Button, War of the Worlds, Star Wars: Episode III – Revenge of the Sith, Star Wars: Episode II – Attack of the Clones, Pirates of the Caribbean: The Curse of the Black Pearl, Tron: Legacy, Cloud Atlas, The Golden Compass, Pirates of the Caribbean: At World’s End, Zodiac, Minority Report, The Chronicles of Narnia: The Lion, The Witch and The Wardrobe, Space Cowboys, The Mummy Returns, Van Helsing, Peter Pan, The Pledge, and Mission to Mars.

 

Derek Bird  VFX Supervisor/Compositing Supervisor – IMDB Page

Derek is a multitalented professional with over a decade of experience as a Visual Effect Supervisor, On-set VFX Supervisor, Comp Supervisor, and lead compositor in the film and television industry. This native Texan graduated from Texas A&M University with a Bachelor of Science degree in Environmental Design.  He is also an honors graduate of the Art Institute of Dallas with a degree in Computer Animation and Multimedia. After completing his academic career he worked five years in the field of Architecture creating 3D environments and 2D matte paintings where he developed skills and techniques that vastly improved the quality of product presentation and raised the bar amongst competitors. 

Determined to pursue a career in Hollywood, Derek relocated to Los Angeles in 2003 where he got his big break working on Passion of the Christ at Captive Audience. He then honed his skills as a digital compositor at Title House Digital where he earned credits on more than 20 movies including: Napoleon Dynamite, The Whole Ten Yards, Scooby Doo-2, and Spider-Man 2.  In 2004 Bird joined Look Effects, where he continued to grow as an artist while also gaining experience as a visual effects supervisor. For ten years, Bird proved to be a valuable staff employee by building a career of exceeding the clients needs and leading by example. His strong background in design and wide range of skills combined with the ability to composite any shot at a senior level has proven to be a valuable asset from concept to delivery. Over 3 seasons, he successfully delivered 61 episodes of the TV show "Bones" as the VFX Supervisor where he gained on-set experience.  

He later worked closely with directors like Gavin O'Connor, Rob Cohen, and David Ayer as the on-set VFX Supervisor for WarriorAlex Cross, Sabotage, and Fury.  Other projects he supervised include: Rocky Balboa, Speed Racer, My Life in Ruins, Just Wright, The King's Speech, "Nashville", HBO’s popular "Game of Thrones", and The Secret Life of Walter Mitty.  As a digital compositor he has earned credits on critically acclaimed film projects such as Spider Man 3AvatarBlack Swan, Fast FiveThe Muppets, The Grand Budapest Hotel, San Andreas, and Pan.

 

Vladislav Bakic  Studio Pipeline Supervisor – IMDB Page

With over 15 years of experience in Computer Graphics, Bakic has been involved in many aspects of visual effects production ranging from modeling, animation, and rendering to dynamic simulations and scripting. Having studied at the College of Fine and Applied Arts, he began his career as a web designer and then quickly transitioned into CG.

Bakic's first break was at a video game company where he quickly became a team lead, creating video games for clients such as Ubisoft and Infogrammes. Working in that capacity, he was introduced to scripting and started creating tools to assist everyday tasks of modeling and level design.

Bakic's combined artistic background in web design and tool development for visual effects production, enables him to streamline the studio pipeline in order to fully support the production needs as well as facilitate the creative process for the artists.